Monday, November 10, 2014

Game Design

This is my game design document for the final project in the class.

Description
In this game you control a human character going through many obstacles during the level.  It may be placed in a ruined city. The goal is to reach the end of the level.
Game objects
The background is going to be grey. The player has the ability to jump. There will be some obstacles they will have to get by. There are spikes, doors and moving objects. There are walls the player can slide down or jump from point to point.
Sounds
There is light background music.
Controls
The player controls the game with arrow keys for jump.
Game Flow
The player is put in the game and is given endless lives. There will only one level but the player but player know how much time it will take to finish level. Also, in the gamer there are bonus points that player has to collect.
Levels

There is just one level. Once you reach the end then you win.

I have finished the first level of mechanics in the game. I need to add music, little bit changes in the background as design perspective, add some more bonus points, add score board for points. Finally, add the room 1 for start and other instructions for the Player to play the game.

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